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Wednesday, November 05, 2008

Camera Mapping at Next AniMotion NM

AniMotion NM meeting November 11th at 7pm at the ARTS lab located at 131 Pine St. (northwest corner of University and Central)

UNM Instructor Brad Swardson will be presenting a lecture on camera mapping at the 11/11 AniMotion NM meeting. Brad holds a bachelor's degree in art studio with a concentration in electronic arts from UNM and is completing his master's degree in broadcast design and motion graphics through the Savannah College of Art and Design. He works as a Maya generalist for Boeing and teaches 3d animation and visual effects at UNM.


In a small production group the number of artists and time allowed for production may be limited, but the expectations of the customer are not. As such, we must develop techniques and work flows that allow us to create the best visuals in the least amount of time. This must be done while keeping the final product competitive with groups that are much larger and have more resources.

One of the many time saving techniques available to artists is called "Camera Mapping." This technique is widely used in film and television, in conjunction with digital matte painting, to bring non-existent environments to life without having to generate the entire environment in 3D. This presentation will include examples and walkthroughs of this technique being used in Maya and After Effects for use in both environmental creation and live set extensions.

Where: ARTS Lab Garage - 131 Pine Street NE, Albuquerque
(just north of Central and one block west of University)
When: 7:00 PM Tuesday, 11 November
Cost: FREE

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